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Dragon Talon Damage
This page computes the kick damage of an assassin using Dragon Talon.
The damage is given by the following equations:
MinDam = [ [(str+dex-20)/4] * (100+damage_bonus)/100 ]
MaxDam = [ [(str+dex-20)/3] * (100+damage_bonus)/100 ]
where  indicates rounding down
Many players have arrived probably independently at the same formula used to
compute the base damage for kick. Dagni's post in the forum was the first that
caught my attention.
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