| RedVex | RedVex FAQ | Adblock Plugin | Flash Plugin | Leader Plugin | Macro Plugin |
| MephStone Plugin | NetStuff Plugin | Tppk Plugin | Magnet Plugin |
| Chicken Plugin | Keychain Plugin | ZCommand Plugin | FastMod Plugin |
| TownTele Plugin | HotPlug Plugin | Hide offline friends Plugin |
| GameName Plugin | Forgotten Sands Exploit Plugin |
| PreCast Plugin | Crapstuff Plugin | RedEye Plugin |
ChickY Plugin | Mindigo Plugin | FastTp Plugin | EZBaal Plugin
| Origami Plugin | autoHPK Plugin | FollowBot Plugin | OSTPPK Plugin |
Diablo 2 RedVex
Quote (FooSoft):
RedVex is a Diablo II proxy with plugin support. It supports plugins for all three types of Diablo II servers (chat, realm, game). To add a plugin simply add it to the "Plugins" folder and it will be automatically loaded at application start. I have included all of the source code to RedVex and the plugins in the hope that they will be useful to other developers.
To install a plugin, just download the archive and put the DLL file that it contains in the Plugins directory under RedVex. It will be loaded next time you start RedVex.
Updates for core version 3:
-Splited the core in a .dll (Proxy) and a .exe (Controls/Interface)
- New user interface
- A toolbar extension system
- Loading/Unloading of plugins while proxy is running (Don't load plugins while already connected to Battle.net!)
- You can now change server ports (So you can use it with RedVex 2.5 on the same machine)
- RedVex can't run unless it's renamed and patched
-Added a wizard to configure RedVex
12 June 2007 - Changed the default ports
26 May 2007 - Fixed a game server/client mixup
Updates for core version 2.6 (Beta):
New in beta 3
-Fixed GetPeer()
-Added menu items will not be hidden.
New in version 2.6
-New plugins structure. Old plugins will NOT work!
-Support for other compilers than Visual C++
-Added a "Patch" program to kill checksum checks. Please drop RedVex.exe on it!
Updates for core version 2.5:
-RedVex now minimizes to system tray
-Added -plugins, -settings, -nosettings, -start (see readme)
-Optional FreeGameModule()/FreeChatModule()/FreeGameModule() plugin exports for custom module instance release (otherwise they get deleted as in previous versions)
-IProxy::GetPeer() allows access to the peer proxy (chat/game and chat/realm matching)
-Added links to official homepage and IRC channel in help menu
-Bumped SDK version to 2
-Misc fixes
Updates for core version 2.1:
-Implemented window class name randomization and removed mutex object check (for increased protection)
-Much more detailed status output
-Support for color customization in main window
-Fixed annoying bug with plugin directory search
-Various minor tweaks and bugfixes
Download:
Redvex 3.0.1 11-28-07 RedVex v3 Core (June 12 2007)
RedVex v3 Source (June 12 2007)
RedVex v3 Core (May 26 2007)
RedVex v3 Source (May 26 2007)
RedVex v2.6 Beta 3 (Update to 2.6 by Zoxc)
RedVex 2.5
RedVex 2.1
RedVex 2.0
Download Plugins:
Adblock Plugin
Flash Plugin
Leader Plugin
Macro Plugin
MephStone Plugin
NetStuff Plugin
Tppk Plugin
Magnet Plugin
Chicken Plugin
Keychain Plugin
ZCommand Plugin
TownTele Plugin
HotPlug Plugin
FastMod Plugin
GameName Plugin
Hide offline friends Plugin
Forgotten Sands Exploit Plugin
PreCast Plugin
Crapstuff Plugin
RedEye Plugin
ChickY Plugin
Mindigo Plugin
FastTp Plugin
EZBaal Plugin
Origami Plugin
autoHPK Plugin
FollowBot Plugin
OSTPPK Plugin
__________________________________________________
Quote (FooSoft) - Thu Mar 01, 2007:
Due to several issues that have been brought to my attention, I will no longer be working on or updating either the core RedVex application or plugins. Not to displair though! You may still find it (and all the released plugins) at the forums Zoxc has generously provided (including the full source, in case anyone wants to take over the project).
__________________________________________________
Official Site:
redvex.d2help.com
Follow these simple instructions to connect to Battle.net via RedVex:
1) Select "Edit | Options" and pick the realm you wish to play on.

2) Select "Edit | Realms" then add a new realm, I called mine RedVex (doesn't matter though). Make sure it redirects to localhost. Pick the same value for offset as the realm you wish to play on.

3) Select "Proxy | Start"
4) Start Diablo II and pick the realm you added as the realm you wish to play on.

5) You should now be able to connect and play using RedVex.
After you install the plugins you can verify that they are being loaded by selecting "Help | About" from the menu, and looking at the about box:

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Come On
28 Sep 2007, 00:58
dude. I found the harragoth2.dll and it wouldn't even work without codes.. i can't even count how many. Omfg you can't just let us use??? Cmon i know you notice. Your noticeman33 , ur acc! You told me you were postin today 2 hrs ago. i know u can harragoth and fricken get to lv 94 in no time in classic. I saw you duel and use mad nice tmcpk + auto namelock. Your clag isn't even able to be done in real life... So take my consideration man! I'll ppal you 20 bucks. My email =
Notice
28 Sep 2007, 00:39
no you cannot
Boris
22 Sep 2007, 04:27
well what about the .51 server you can still go act5 ?
Notice
19 Sep 2007, 04:06
Redvex will now only work "IF" you have touched act 5 before with expansion pack and 1.11b patch. That also might vary if you have modified your Diablo 2 folder.
Now, Blizzard has put on a new system with the patch that requires people to be checked before joining a game for terminating any programs like tmcpk, auto-portal, etc. If you have a slow computer, it will take about 50-60% more time to JOIN games but creating will take less.
If you have any questions, you can talk to me here. I will try my best to answer ALL questions asked. Thank you.
Boris
15 Sep 2007, 02:54
erstellt ein ordner mit dem namen redvex alle redvex dateien von redvex 2.6 reintuen. erstellt in dem redvex ordner einen ordner mit dem namen plugins tut alle netstuff dateien in den plugins ordner. geht zu dem redvex ordner und zieht redvex in patch es muss ein fenster ge�ffnet werden und da muss stehen patch complete. geht auf edit dann auf realms erstellt einen neuen server name : redvex address: localhost offset: o (null) , dann auf apply und ok. startet nun diablo und w�hlt den realm redvex (redvex muss auch gestartet werden).
joe
11 Sep 2007, 02:46
can u tell me were to go from the start? i looked 4 edit.... but i didnt c it... i probly looked in rong spot.. can u stear me in right direction?
don
07 Sep 2007, 18:45
hmm i downloaded 3.0 and no mh with it, any help?
helpmeeeee
05 Sep 2007, 01:34
ok, idk where to make the plugins folder plz help me :(
????????
02 Sep 2007, 19:59
can someone help me? at the begining its fine but when i login it says it cant bind port 5000....
Pickles
26 Aug 2007, 02:03
OK, I downloaded RedVex, but I'm not quite sure how to get it to work.
It says I have to put the .dll file in the plugins folder under RedVex.
Does that mean i change the name to redvex? or put the .dll in my diablo plugins folder, then make a redvex folder and stick it in there?
I need like DETAILED instructions. Ty.
Shadow
07 Aug 2007, 15:21
I prefer 2.5. RedVex 3.0 does run smooth though. 2.5 Just offers way more plug ins even though it may not run as good. As soon as 3.0 has more plugins I'll probly switch over.
Chris
02 Aug 2007, 18:47
@ drips
Your the f**king noob man,3.0 runs way smoother then 2.5, just cause your mentally challanged and cant run it properly doesnt mean you shud start calling the programmers noobs, like to see you do better,
Jason
02 Aug 2007, 05:13
i cant open file after i download it
drips
31 Jul 2007, 14:03
Wow... amazing how they can upgrade redvex so it GETS ERRORS EVERY FEW MINUTES.... wasnt makin a new and better version meant to actually MAKE IT BETTER?! Fukking NOOBS... if u suck this much at programming... then DONT TRY, u stupid fukheads.. i go back to 2.5 wich incidently WORKS BETTER than 3.0... let me refrase that..
i go back to version 2.5 because it ACTUALLY WORKS, unlike the newer and fukked up noob version..
Funktapus
19 Jul 2007, 02:33
Does this work on 1.11b? please reply
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