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Content


Diablo II 1.13 working pickit
RedVex + Mindigo v3 plugin

Download newest Redvex here

Download newest Mindigo here

RedVex is a Diablo II proxy with plugin support originally written by FooSoft. The plugins reside between the game client and Battle.net, allowing for full control over network traffic (packet modification, injection and filtering). This allows for a very dangerous and uneffective* means of gameplay enhancement.
Posted by: d2event Date: 24.03.2010, 17:53

Diablo II 1.13 + Ladder Reset
--------------------------------------------------------------------------
- Patch 1.13c
--------------------------------------------------------------------------

A new Mystery has been revealed!

- Adventurers of Sanctuary are hereby warned once again, that a new challenge
awaits you. Within Diablo's Bosses, spanning across the world from the
ancient Monastery Catacombs to the Throne of Destruction, is where you'll
find what you seek...


Major Bugs

- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.
- Fixed an issue where some players could kill other players while in town
("TPPK").
- Fixed an issue where some players could disconnect other players when
they had too many active states.
- Fixed two issues where players could stack auras in an unintended way.


Minor Bugs

- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed
before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the
window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in
windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it
was created.
- Fangskin should now properly drop loot in Hell difficulty.
- Fixed an issue where auras were not re-applied to your mercenary after
it was resurrected.
- Fixed an issue where if you had two items which provided auras to
a mercenary and you unequipped one, the aura from the remaining
item never became active.
- Fixed an issue where the Paladin class runeword 'Principle' wasn't
having all of its stats applied properly.
- Fixed an issue where the Paladin's Charge ability would become locked
out if Holy Shield faded while charging.
- Fixed an issue where the Barbarian's Leap ability could become locked
out if they were hit when they started to leap.


Specific changes/improvements

- Respecialization is now possible! Completing the 'Den of Evil' quest
will now additionally reward 1 free respec which can be saved. Players
who have already completed this quest should receive 1 free respec in
Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be
maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items
required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana
globes by clicking on the bottom area of each orb.
- When creating a single player game, each difficulty button is now bound
to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now
bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to
not fix the aspect ratio to 4:3 when maximizing in windowed mode.
This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound
in background.
- Added the following aliases for pre-existing command line options,
'-nosound', '-window', and '-windowed'.


Revised Skill balance for Player Character classes


Amazon

- Immolation Arrow - Increased radius of Explosion effect by 33% and
Immolation effect by 50%.
- Immolation Arrow - Explosion effect damage increased by 20%.
- Immolation Arrow - Increased base duration by 33%.


Assassin

- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
- Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
- Shadow Master - Increased resistance range per point from 5-80 to 5-90.
- Combo points awarded by combo moves now last 15 seconds, up from 9.


Barbarian

- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.


Paladin

- Blessed Hammer - No longer ignores resistances of undead and demons.


Druid

- Werebear - Damage bonus increased by 15% across all ranks.
- Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.


Necromancer

- Blood Golem - Removed negative shared life effect (player no longer
loses life when the golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100%
to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.


Sorceress

- Firewall - Synergy receives 1% damage per point of Inferno and
4% per point of Warmth.
- Blaze - Synergy receives 1% damage per point of Firewall
and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
- Hydra - Increased base speed of Hydra projectile.
- Hydra - Reduced cooldown by 25%.
Posted by: d2event Date: 24.03.2010, 08:23

Diablo II Ladder Reset Coming
We will be resetting the Diablo II ladder on March 23 with the release of patch 1.13. We anticipate all Diablo II realms to be down for approximately six hours during the reset. More specific information on realm availability on the day of the reset will be posted in the Battle.net Status forum. When the ladder is reset, all existing ladder characters will be converted to non-ladder. All characters and items being converted to non-ladder will remain intact, but once converted these characters will no longer have access to ladder content such as creating ladder-only rune words.
Posted by: d2event Date: 21.03.2010, 10:49

1.13 PTR is LIVE ? Patch Notes & FAQ
?We traveled for an eternity...? - Marius

Travel no longer my friends - the Diablo II 1.13 Public Test Realm is LIVE!

Q: How do I begin testing on the PTR?
A: When you start Diablo II change your Battle.net gateway to ?ClassicBeta?. When you log in the 1.13 patch will be applied to your game and you can begin testing the changes made in the patch. Since it's a new realm you'll need to create a new account.

Q: I don't see the ClassicBeta realm in my gateway list!
A: Log into one of the other gateways first, then back out and the classicbeta realm will appear.

Q: What if I want to play the normal game again?
A: Simply choose any of the other (non-PTR) gateways. Your game will be reverted to version 1.12 and you?ll be able to play on the live realms as normal.

Q: Where are my characters?
A: The PTR realm is separate from the live realms so your current characters aren?t carried over. You?ll need to create a new character to begin testing. But, cheats are enabled and you may use the following cheats by typing them into chat while in a game:
Gold # - Will provide the amount of gold specified
Level # - Will increase your level to the number specified
Waypoints 1 - Will activate all waypoints. You must still reach an act before that act?s waypoints will be unlocked with this cheat.

Q: What happens to my characters once the PTR testing period ends?
A: They remain on the PTR realm to be removed once the test ends. Characters on the PTR realm won?t transfer to the normal realms.

Q: How long with the PTR run for?
A: As long as we deem necessary to ensure the patch and changes are solid.

Q: Where can I give feedback and what kind of feedback do you want?
A: All 1.13 PTR feedback and bug reports should ONLY be posted in the Diablo II Test Realm Forum here: http://forums.battle.net/board.html?forumId=20601702&sid=3000

? All post should have a subject line that clearly describes the bug or feedback being given
? Use the search feature to ensure a thread doesn?t already exist before posting
? When reporting a bug include as much information as you can, including steps to reproduce it if possible
? Any non-constructive posts may be deleted and the poster?s privilege to post revoked
? This is a chance for you to ensure the 1.13 patch includes changes and balance tweaks that you think would lead to a better overall experience. Getting the information to us in a clear and logical way helps us understand your view and makes it easier for us to collect feedback for any potential updates to the 1.13 patch before release.

Q: What is the new "Mystery" mentioned in the patch notes?
A: It's related to the respec system implemented in the patch and can grant additional respecs beyond the three given for completing the Den of Evil quest in each difficulty. You'll have to play to find out how though.

--------------------------------------------------------------------------
- Patch 1.13
--------------------------------------------------------------------------

A new Mystery has been revealed!

- Players of Hell Difficulty Realm games are hereby warned once again,
that a series of new and challenging tests await you! The answer lies
within Diablo's Bosses, which span across the world from the Den of Evil
to the Throne of Destruction...


Major Bugs

- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.


Minor Bugs

- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it was created.

Specific changes/improvements

- Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
- Updated two Act 5 mercenary names to Klar and Tryneus.
- When creating a single player game, pressing the 'Enter' key now automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound in background.
- Added support for '-nosound', '-window', and '-windowed' command line options.


Revised Skill balance for Player Character classes


Amazon

-Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.


Assassin

-Shadow Master - Increased resistance range per point from 5-80 to 5-90.


Barbarian

-Whirlwind - Reduced initial mana cost by 50%.
-Masteries - Changed critical strike chance from 0-25 to 0-35.


Paladin

-Blessed Hammer -... [More]
Posted by: d2event Date: 14.12.2009, 05:55

# 1.13 Patch - The Myth, The Legend
Quote Bashiok:
Many of you are wondering what's up with the patch and the ladder reset. While I've sprinkled some information around, it's about time it was all mashed up in one easy-to-read location.

The Story - Once upon a time our internal legacy development teams wanted to put some much needed love into Diablo II. Diablo II doesn't have tournaments with millions of dollars swirling about them, so it generally took a back seat to the patch development time of our other legacy titles. But one day the planets aligned, and it was finally time to give the old girl a new coat of paint and break a bottle of champagne over her bow with the release of a patch. This went well. Meetings were held, the community was involved and polled, and an extremely long list of ideas and changes was created. That list was then cut down to changes felt to be either necessary changes, or easily implemented to ensure development time was efficient. This also went well.

Not long after, the alarm bells sounded. The patch was progressing quickly, and the release was potentially imminent. Early on it was decided, and somewhat of a no-brainer, that a ladder reset with coincide with the patch release. With the patch progressing well, a potential release of two weeks was estimated, and as always this is the exact amount of forewarning given to players and the community before a ladder reset. An announcement was made quickly and immediately to ensure a full two week notice was given. There are many reasons for this standard two-week notice, not the least of which is that most players don't understand the meaning of ladder and non-ladder, and how a reset affects their characters. Following any reset our support departments are flooded with issues related to the change of their characters, so we attempt to inform beforehand and avoid any unnecessary confusion.

This was all well and good, the community was excited, and the developers were having fun and enjoying being able to work on Diablo II again. Then, as it tends to do, reality struck: read "Warcraft III Custom Map Security Warning"

Work had to be swiftly and immediately realigned and has and continues to be focused on addressing issues for a different title to resolve a very serious issue.

The Now - The Warcraft III patch is now on the Public Test Realm (PTR) and testing is progressing. Once that patch is released work can shift back to Diablo II and the 1.13 patch, and we'll be working to getting that patch up on its own PTR as soon as possible. This could be a matter of weeks. Once it's up and in a testing state for all of you, it's then going to be a matter of ensuring the features are good and it's a solid patch. The more people we have testing the patch and providing valid feedback, the better the patch will be, and hopefully the quicker it will be released. So that's my challenge to you. You've been waiting a long time, you want an awesome patch, you want a reset. To get all that, we need good solid testing and feedback, reproduction steps for bugs, detailed descriptions of issues or errors, etc. So once this goes live on the PTR, I expect some crazed-youruinedtheeconomy-testing.

___________________________________________________________

Quote Karune: Warcraft III Custom Map Security Warning
We have identified an exploit that could allow malicious software to be spread through Warcraft III maps. We have applied a temporary fix to address this issue when playing on Battle.net, and we are working on a patch to permanently address the issue when playing on a LAN or playing single-player custom maps. In the meantime, we recommend that players avoid downloading maps from unofficial sources or websites they do not trust -- be aware that corrupted maps may share the same name as other popular maps. If you encounter custom maps that no longer function or other issues related to this fix, please post details below.
Posted by: d2event Date: 01.07.2009, 13:27

Blizzard Provide us more 1.13 information
BY: Bashiok (Blizzard Poster)

It's coming along. We're still in the process of refining and testing the changes going into the patch. Work is progressing, we haven't stopped working on it or anything like that.

As far as information of what's being changed in the patch, almost anything we're working on now could be removed. Testing could deem any change unworkable and we'd have to remove it. By releasing any information on possible changes we'd be raising expectations that the change is guaranteed to make it in, no matter how many disclaimers we place on it. That said, one change we're planning is to increase the stash size to 12x10. As I said it is in no way a guaranteed change. Any number of reasons could mean it will not make it into the final patch. But enjoy the breadcrumb maybe?
Posted by: d2event Date: 14.05.2009, 01:54

Diablo II Ladder Reset Patch 1.13 - April 23, 2009
Official arreat summit news

Quote:
We're preparing for a Diablo II ladder reset to coincide with the release of the 1.13 patch that's currently in development. We don't have a final release date for the patch yet, but we're providing early warning as a reset could occur as early as the end of April. We'll be providing updates with more certain dates once the patch is closer to release.

Please be aware that with a ladder reset all ladder characters are moved to non-ladder. This means that your characters will still be accessible but will no longer have access to ladder-only features and games. In order to play in the new ladder season after the reset you will need to make new ladder characters.
Posted by: d2event Date: 10.05.2009, 07:38

Warden ON
Warden has been turned back on, I suggest to don't use any public hacks like maphack etc. Non-detected hacks/bots doesn't mean you will not get banned, you use all hacks/bots at your own risk.

My 4 accounts got banned today... Warden is really working :)

OFFICIAL BLIZZARD NEWS (November 11th, 2008):
StarCraft and Diablo II Battle.net Ban Policy Update

As part of our continued effort to ensure a fair and fun online experience for all Battle.net players, we have expanded our efforts to remove cheaters from StarCraft and Diablo II. We have identified and closed over 350,000 StarCraft and Diablo II accounts which were found to be using third-party hacks.

The Diablo II CD keys associated with the closed Diablo II accounts are now restricted from playing on Battle.net for approximately 30 days. Repeat offenders will have their accounts closed and their CD keys permanently banned from Battle.net.

As a reminder, we reserve the right to close the accounts and ban the CD keys of players who are caught cheating on Battle.net. Cheating ruins the game experience for legitimate players, and we will not tolerate it.
Posted by: d2event Date: 11.11.2008, 13:45

Bots and Hacks for 1.12a
Inventory Manager Light Pack V2.0.1

NPCMove 0.1
Steal npcs from town!

BattleNet to Singleplayer
This program generates a save file of your character from battlenet and writes it to your save folder.


Claw ShopBot 1.3
Claw is an act5 shop bot that works mainly with Anya, you MUST have the red portal still open to use it.

mMap v0.3 with source
[Version 0.3]
-Added a Configuration file, meaning you can enable/disable alot of things.
-Added ability to have last game name automatically placed in create/join box.(Patch taken from Stings:P)
-Added ability to show sockets and ethereal status on items on ground. (Patch taken from Stings:P)
-Added a Stats Box!
-Added Life Percents in orbs.
-Added ability to have mMap automatically append character name to window title.
-Added Auto-Party.
-Added proper coloring of missiles depending on their friendlyiness.
-Added ability to reload configuration and set configuration via input (.reload and .set).
-Added a couple of toggles, for Life Percents, Auto Party and Stats Display.
-Fixed crash when you level up, problem with experience percent.
-Added a Game Timer to automap info.
-Hopefully fixed problem with it showing monster has having immunities when it doesn't!
Posted by: d2event Date: 24.08.2008, 14:22

Mh and redvex plugins update
mMap v0.2.2 - maphack
-Made all the Automap text read proper language(Except Exp Percent)
-Added a Lighting Patch(Full Line of Sight)
-Added a Weather Patch(No rain/snow)

Claw 1.1a by Zeiris (edited by TK_Inc0rperate) - Redvex plugin
Claw is an act5 shop bot that works mainly with Anya, you MUST have the red portal still open to use it. In this edited version, you will not have to edit items out and recompile it every time, just edit the items in the Claw.ini. It is HIGHLY recommended that you have a merc while using this plugin, just in case the monsters come to life.

LeechBot(Baal) Beta 0.2 - RedVex Plugin


Awesom-O 3.6 for 1.12 - Redvex Plugin
The long anticipated release of the 1.12 compatible Awesom-O has arrived! After weeks of work by the A-O team re-writing and adding features, as well as extensive bug testing we have a stable version that is ready to be unleashed on Bnet. Sign up or login to download Awesom-O 3.6, the most advanced public bot for Diablo II. Make sure to read through the Knowledge Base and Support Forums to learn how to set up and tweak your bot, run multiple bots, and customize the most advanced Pick-It available.



Posted by: d2event Date: 09.08.2008, 11:40

Hacks update
Pseudoreso - High Resolution (1.12) - This allows you to use a resolution of 1300x700.
More info and download: Pseudoreso

lolwut maphack 0.3b (no dll injection) with source
More info and download: lolwut maphack

Version Hack update:
-ESAtheist's Patched D2Loader to remove -noplugin, to allow D2JSp to work properly;
-FuKaS' Quick Revert script to switch between 1.11b and 1.12 quickly;
-Two small guides;
More info and download: Version Hack

Visit http://premium.newd2event.net and check all 1.12 hacks, bots etc.
Posted by: d2event Date: 02.08.2008, 09:11

AutoTeleport v1.6
1.6 -- Hopefully fixed the auto enter bug.
Reworked the map generation part of the collisionsmap to safe performance.
Added a info line while you autoteleport.
Added a button in your inventory screen(?).
Added Antiflash.
Cleaned the code abit up.

More info and download here
Posted by: d2event Date: 13.07.2008, 15:54

lolwut maphack 0.2a (no dll injection)
It's a simple reveal act maphack so i will never add more functions.

Version history:
0.2a
added SuspendThread/ResumeThread it should be more secure now
0.1c
major update, injecting functions directly rather then an array of opcodes, fixed the worldstone keep bug. Thanks to TheAce
0.1b
added multiclient support, optimized the code
0.1a
Init release

More info and download here: lolwut maphack 0.2a
Posted by: d2event Date: 12.07.2008, 09:22

AutoTeleport 1.5
1.5 -- Language fix.
Added few vectors.
Added new vector type "Previous".

More info and download here: AutoTeleport 1.5
Posted by: d2event Date: 12.07.2008, 09:21

gMap v0.1 Beta 2 Map-Hack (Lots of bugfixes)
This version works with Vista and without D2Loader aswell.

v0.1 Beta 2:
- Added Game.exe support (now works without D2Loader).
- Added in-game check (so D2 doesn't freeze if you open the loader while not in a game).
- Added SeDebugPrivilege (for Vista support).
- Added a bunch of error checks and "clear" error messages.
- Reduced size from 600 Kb to around 130 Kb. Visual Studio was a true bitch when optimizing the DLL.

More info and download here: gMap v0.1 Beta 2 Map-Hack
Posted by: d2event Date: 12.07.2008, 09:20

FireFly's Inventory Manager Light v1.04B
Updated
* New Sample
* Html file fixed and changed color code to match KG's
----------
* Minor improvements.
* Added Trouble shooting log option
* Added external delay between memory readings.
----------
Note: Make a folder in same directory as program named Output
* Fixed typo
* Improved reading from memory (will try read 5 times instead of 2)
----------
* Added option for Classic character (as requested)
* Found another bug
----------
* Fixed to work with Loader (Switching weapon)
* Minor fixes

More infor and download here FireFly's Inventory Manager Light v1.04B
Posted by: d2event Date: 12.07.2008, 09:19

New Maphacks and Inventory bot
lolwut maphack:
This is basically a ripoff of stings hackmap lite.

gMap:
The loader will find all your Diablo II windows and let you choose which one to inject. In case it only finds one, it will auto-inject.

Inventory Manager Light:
This program was made to replace KG's InvDump. I start my program from scratch but was able learn how KG's InvDump was working by error and trials I succeeded.
Posted by: d2event Date: 05.07.2008, 11:01


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