The .NET Version of RedVex
Well I could call it RedVex.Net but that will likely lead to confusion, none of the existing plugins will work with this .Net version so I thought an obviously similar but slightly different name would help prevent confusion as plugins will now be written for RedVex and BlueVex independantly.
Changes BETA 4 RELEASE:
-Added RemoveItemFromGround event
-Fixed enable/disable multiple selected modules
-Fixed account name with a space bug
-BlueVex now uses kingsob's isMonster function to only add monsters to the
-BlueVex also now only adds town folk to the npc array
-Added UseSkillOnLocation functions
-Monsters attacking you now update their postions correctly
Things that still need adding before final release...
Grouped Chat/Realm packets sent from the server need to be split into indevidual
Basic out of town path finding
find the correct packet to use for the GameCreated event to prevent crashes when
sending packets before the game has loaded properly
BlueVex Beta 4
BlueVex Beta 4 Source
BlueVex Beta 3
BlueVex Beta 3 Source
BlueVex Beta 2
BlueVex Beta 2 Source
BlueVex Beta 1 For Core Developers
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