| botNET |
beta v0.5.0.x |
botNET Bots |
botNET MultiKilla |
botNET Utilities |
botNET Libraries |
botNET Applications |
0.5 core pack
Install botNET 0.5.0.48
Download the botNET.Pathing.dll into the '.\Diablo II\botNET' folder.
Compile YAMBnet with VS .NET 2003 or download a free SharpDevelop software to do it.
Add reference to the botNET.dll, botnet.basestats.dll and the botNET.Pathing.dll to the compiler after you open up the YAMBnet solution.
Copy the YAMBnet.dll file after compiled from the bin/release folder and put it into the \botNET\Assemblies folder.
While in game type: .load yambnet to start YAMBnet.
Use the util link provided below for developing.
- botNET Pathing
- YAMBnet Beta 2 (Yamb working with botnet ^_^)
- botNET developer util
Slacker for 0.5.0.25+
[1 656 Kb]
I am making a developer release for anyone wanting to
use Slacker-0.2 with 0.5. Has a lot of bug fixes and other fixes. Item pickup
still isn't working until I find time to add support for Yadie. OutOfGame isn't
implemented yet either because, well I am going to start using Screens and am
actually reworking screens for 0.5 to be more object oriented.
Also changed license to LGPL so you don't have to release your bots source code
as long as you link against my code and don't copy/paste it.
Just unzip the contents to Diablo II folder. If you want to save an older
version of botNET please backup those files, they will get overwritten. It uses
Also included in the zip file in the Source/Slacker folder is the full source
code to Slacker and in the Bots subfolder a Mephisto bot I have been working on.
No out-of-game stuff but will give a good example of how to sue it.
Development Slacker version for 0.5.0.48
[1 364 Kb]
I have prepared a development version of Slacker-0.2.0.1 for 0.5.0.48. It includes my latest version of YADIE, Screens and the botNET core.
If you want to write a bot I included a help file with all the slacker methods. The HammerBot is a bot I am starting that will be a hammerdin bot and you can use it as a template for your own bot. All you must do to start a bot is derive a class from SlackerLogic and override the OnJoinGame method. The OOG stuff isn't working right now but within a few days it will be.
Yadie for 0.5
Here is a development version of Yadie for 0.5 core.
Screens for 0.5
Here is a version of screens for 0.5. I am rewritting screens in a OOP manner also fixing some errors.
You will have to compile it yourself.
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